whjsoundandmusicFeb 4, 20204 min read'Dynamic Combat System - Magic' Audio Implementation PracticesThis project was created purely as a means of showcasing an array of sound design solutions to a magic combat game and to provide...
whjsoundandmusicDec 10, 20195 min readCity 16 Audio Implementation PracticesIn the 'City16' project the audio was implemented using Wwise audio middleware and its integration with Unreal Engine 4, this post will...
whjsoundandmusicDec 4, 20195 min readCave & Swordsman: Close Combat Audio Implementation Practices The aim of this project was to tackle several areas of audio design and implementation within one project. Firstly the project was a...